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	<title>Vendetta/API/err handle - Revision history</title>
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	<updated>2026-04-07T09:30:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.quasar-rce.com/index.php?title=Vendetta/API/err_handle&amp;diff=26&amp;oldid=prev</id>
		<title>Wikiadmin: created err_handle. seems I never finished this on the wiki.js instance.</title>
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		<updated>2025-03-03T06:45:46Z</updated>

		<summary type="html">&lt;p&gt;created err_handle. seems I never finished this on the wiki.js instance.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;tbd&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Definition ===&lt;br /&gt;
lib.err_handle(boolean conditional, string message) :: nil&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Functions similar to Assert, but only logs the error with traceback when the conditional is wrong. &lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
# boolean conditional: the condition to test for a handled error&lt;br /&gt;
# string message: the message to log alongside the stack traceback&lt;br /&gt;
&lt;br /&gt;
=== Returns ===&lt;br /&gt;
# False for no error, true for an error&lt;br /&gt;
&lt;br /&gt;
=== Other notes ===&lt;br /&gt;
* Created in LME 3.1.x&lt;br /&gt;
* This function is used by Neoloader internally, to capture errors during startup that would otherwise cause the game to close. For normal plugins, Assert() should be fine.&lt;br /&gt;
* A global Neoloader setting can allow err_handle to error(), if desired. The error() is only triggered after the &amp;quot;PLUGINS_LOADED&amp;quot; event is triggered.&lt;br /&gt;
* This function sends a &amp;quot;handled error&amp;quot; notification; the resulting behavior of that will depend on your active management engine&lt;/div&gt;</summary>
		<author><name>Wikiadmin</name></author>
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